Cast & Crew

This Cast & Crew are a collection of pre-generated characters, one for each Calling. They can be used as pre-made characters for players in quick start games (just roll each of your Attribute Dice on the Starting Equipment Tables), or NPCs for GM use to populate the world (or as Friends!). They also serve as examples for how a given Calling might be changed, modified, tweaked, or twisted into a slightly different shape to fit a player’s character concept.

Alchemist - Piksel,

4 Grit, d6 STR, d6 DEX, d8 WIL

Mushroom Mortar (d6) and Pestle

Bottle of Sweetie Wine: When shared with company any who drink will be inclined be friendly, truthful, and polite to all other imbibers.

Bottle of Calming Kombucha: Keep your mind clear of all outside influence for 6 hours. Sweet, bitter, and slightly effervescent.

The only thing she loves more than Homebrewing her drinks is sharing them with good company.

Her Recipe Book (with a mind, and pallet, of its own) currently holds:

  • Sweetie Wine: Mix crushed strawberries, sugar, and water. Infuse with the sounds of a pleasant meal with friends. Let ferment for a week.
  • Calming Kombucha: Muddle strawberries and dried tea leaves, combine with water and an active “mother”. Let ferment for a week, burping the jar once a day while whispering sweet nothings.

Often Found: Making a circuit of the wild strawberry patches she knows of, harvesting what’s ready and ensuring healthy plants.

Wants: Good food, good drinks, good company.

Animal’s Companion - Sally, Slug Mom

4 Grit, d8 STR, d4 DEX, d8 WIL

  • Slime Sling (d6)
  • Bag of Slugmunch (slowly fermenting collection of veggies, bugs, and unidentifiable miscellanea).

Often Found: Using her slug squad (through Primo) to eradicate pests from farms and gardens.

Wants: People to appreciate the inherent beauty of the slug.

Notes: Special Companion Ability used to give the Animal Companion a number of weaker minions.

Primo, Head Slug

4 Grit, Sloppy Slap (d8), d8 STR, d6 DEX, d6 WIL

Invertebrate, Big, Special: Slug Squad

Slug Squad: Has d3 Lesser Giant Slug (2 Grit, 4 STR, 4 DEX, 4 WIL) followers at any given time.

Archivist - Manchester, Storyteller

5 Grit, d4 STR, d8 DEX, d6 WIL

Cloak of Stories (bulky) - A solid, weatherproof cloak whose interior is embroidered with an Archive of tales and knowledge. Starting Topic: Ancient Legends. Modified Archive into a heavy cloak.

Birdbeak Walking Stick (d6)

Often Found: Wheedling stories out of locals, often with the assistance of fruit liquors.

Wants: To store the whole world’s knowledge within the sweep of his cloak.

Artificer - Carl, the Walking Forge

3 Grit, 1 Armor, d8 STR, d4 DEX, d6 WIL

  • Masterwork Items
  • Flowstone Pick (d6, Locomoting) - When pierced into a stone face the pick pulls the holder upward.
  • Gemseeker’s Helmet (1 Armor, Detecting) - Allows the wearer to see all gems within 50 feet through solid stone (Detecting)
  • Heartstone (Special, Light) - When planted into the ground, hides the area around it from those with hostile intent.
  • Rugged Warhammer (d8, Bulky)
  • Collapsible Bucket
  • Old Fashioned Pipe

Often found:

Wants:

Bag of Bones - Rachel, Rock Star

4 Grit, 1 Armor, d6 STR, d8 DEX, d4 WIL

Ghost Powered Etheric Guitar (d8, Bulky)

Often Found: Setting up literal underground shows in the mausoleums of local nobility.

Wants: To rock out with her coccyx out.

Notes: Starting items replaced with her guitar. There will likely be customized (or entirely new) Advanced Abilities in the future surrounding this item.

Blessed of Water

Cleric of Small Gods

Crystal Wizard

Demonic Sorcerer

Devoted - Lexie, the Unbreakable

4 Grit, 1 Armor, d6 STR, d4 DEX, d8 WIL

Bent Sword (d8), Broken Sword (d8), both deal d4 damage for anyone else due to their disrepair Patchwork Armor (1 Armor), decoration long since worn off.

Devoted to Unyielding Determination

Oath: Stability

Boons:

  • Can’t Stop Won’t Stop
  • Weapon of Faith: Only applies to damaged weapons. Deadly (step up damage die). Damaged weapons act as though they are whole, shatter a weapon to deal max damage on that attack.

Often Found: Cleaning up complicated situations that aren’t her fault.

Wants: A simple task with a clean resolution.

Notes: Weapon of Faith boon modified to apply only to broken weapons, and given that limitation gains an upgrade.

Grimblade - Henry, Sojourner

4 Grit, 1 Armor, d6 STR, d8 DEX, d4 WIL

The Witness (d8, hammer) and The Record (+1 Armor, Shield)

Spells are inscribed on The Record and cast through the Witness.

Spells stored in The Record:

  • Kinetic Blast - Unleash a cone of force in a d6 damage blast in front of you. Any who suffer Direct Damage are knocked down.
  • Painful Truths - Shout a true statement about the target to deal it damage based on how concealed the information was. d4 for common knowledge, d12 for something they wouldn’t think it possible you could know.

Doesn’t start fights intentionally, but often inadvertently instigates conflicts which he then ends with generous uses of Mystic Strikes.

Often Found: Aggressively involving himself in local happenings.

Wants: To observe events as closely as possible.

Notes: Swapped the standard d10 bulky weapon for a d8 weapon + shield with the Grimblade’s effects split between them.

Runewright

Sneaky Bastard

Soulbearer

Witch - Alfred, Apiary

bear wizard art